Massimog's massiblog

Massimog's massiblog

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A System for Asynchronous Code Execution on an Arbitrary Timeline

FOLIAGE SYSTEM, FOLIAGE SYSTEM!

Why I Used a Custom Game Engine for my Indie Game

How I Got My Game To Kickstarter

How I Made a Game Dialogue System Better than Anything I Could Find Online

Diorama Break is now LIVE on Kickstarter!

The Diorama Break Demo Soundtrack is now available for download!

The Diorama Break Chapter 1 Demo is Out Now on Steam!

The Diorama Break Chapter 1 Demo is out now in OPEN BETA!

© 2026 Massimo Gauthier · Privacy ∙ Terms ∙ Collection notice
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