Back in 2019 I put out a video essay analyzing System Erasure's previous game, ZeroRanger, mostly as a way of seeing if making video essays about games might be fun enough to spend time on. I really enjoyed that game, but I distinctly remember that after beating it for the first time that I felt a bit disappointed in the scarcity of the narrative content relative to its high quality.
How Void Stranger rethinks hardcore puzzlers
How Void Stranger rethinks hardcore puzzlers
How Void Stranger rethinks hardcore puzzlers
Back in 2019 I put out a video essay analyzing System Erasure's previous game, ZeroRanger, mostly as a way of seeing if making video essays about games might be fun enough to spend time on. I really enjoyed that game, but I distinctly remember that after beating it for the first time that I felt a bit disappointed in the scarcity of the narrative content relative to its high quality.